The Design Museum’s Moving to Mars exhibition was brilliant, fascinating. Yet it moves from simple wonder at a new world to the beauty that can be built as we flee the earth having destroyed it.
The tag line: should we stay or should we go.
But oh the wonder. It allows you to stand (or perhaps you are lucky enough to sit) in front of three enormous screens with high resolution images from rover. Like these, but without the jagged edges. See a world no human being has seen with their own eyes.

It starts, though, with the ancient Sumerians and Greeks tracing the path of mars across the sky.

It has a telescope along the lines of Caroline and William Herschel, the notebooks of Kepler and Schiaparelli. Schiaparelli of course described a phenomenon of canali, wrongly transcribed as canals and thereby the life obsessions of Percival Lawrence Lowell who built the beautiful telescope of in Flagstaff. It allows you to see scale models of these miracles of engineering humans have created to move across this terrain to capture these images. I loved each room had an engineer asking us to enter into the excitement of solving the many questions that continue to lie before us. My dad always said they should teach school not so much about all that we know but about what we don’t, and I think he was right.


I love robots, these are so splendid. Robots much like them feature most heavily in the construction of the worlds humans would have to create in the deserts of mars. Look at them building these great hollow mounds to protect human beings from the radiation of the skies above them.



They write:
This scheme for Mars housing proposes sending robot-builders in advance of the astronauts.
These robots pose a big challenge for programming and artificial intelligence, since they will need to be semi-autonomous and smart. They cannot follow a rigid routine, since much about the Mars surface and subsoil where they will be working is unknown.
The habitats are based on inflatable modules for up to four astronauts, which need to be built on Earth and then shipped to Mars. The first stage is to dig foundation pits for them, 1.5 metres deep. The inflated pods are then covered and reinforced with regolith (Martian topsoil) bound together by a 3D-printing process using microwave energy.
Mars Habitat Foster + Partners, 2015
A stunning short film can be seen here: https://www.fosterandpartners.com/projects/mars-habitat/
A similar model comes from Hassell architects working with engineers Eckersley O’Callaghan

An experience of the inside:

Another Hassell design from Xavier De Kestelier (building on the transhab design by the marvellous Constance Adams)

I loved these interior schematics:

Their videos: https://www.youtube.com/watch?v=AIrH01N9AsE; https://www.youtube.com/watch?v=ZrIunc-FR5Y (these are so fund to watch),
All of these proposed models used 3d printers to spin Martian regololith topsoil into structure.
They are used here too:

MARSHA is a first principles rethinking of what a Martian habitat could be – not another low-lying dome or confined, half-buried structure but a bright, multi-level, corridor-free home that stands upright on the surface of Mars. Where structures on Earth are designed primarily for gravity and wind, Martian conditions require a structure optimized to handle internal atmospheric pressure and thermal stresses. Marsha’s unique vertically oriented, egg-like shape maintains a small footprint, minimizing mechanical stresses at the base and top which increase with diameter. Standing tall on the surface grants the human crew a superior vantage point to observe a dynamic landscape with weather patterns, clouds, and shifting hues – their new home and object of study both. The tall, narrow structure reduces the need for a construction machine to continuously rove on the surface, reducing risk and increasing speed and accuracy.
These innovations challenge the conventional image of “space age” domes by focusing on the creation of spaces tuned to both known and anticipated physical and psychological demands of a Mars mission.
https://www.aispacefactory.com/marsha

Her video is here: https://www.youtube.com/watch?v=XWJ-sE08ASg.
Also 3D printed are these Alpha 2.0 models from Vera Mulyani of Mars City Design.


They are working to create and test a new city in the Mojave, have created some really stunning visual glimpses of what a radically reimagined architecture for Mars — and Earth — might look like. Visuals are undoubtedly their strong point, there is this glorious visual of a truly massive city spreading across the new planet.

More internal schematics!

The aesthetics clearly dominate all of these, but thought did go into the lived experience of space, the need to create home. It is hard to see, however, quite what personal mark individuals might make on these pristine printed environments. Where the posters and bluetac might go, the strings of lights, the shawls and hangings, the knickknacks. There was an occasional view of a book, a toy. For that the Soviet designer Galina Balashova seemed to be in a league of her own — she painted landscapes herself for soviet astronauts to have something of home:

So much in this exhibition was streamlined and beautiful. I am still not entirely convinced it is a great idea.
Part of me embraces so much this thought of reaching for the stars and yet…Elon Musk, how can his SpaceX fill you with confidence? Though it too is beautiful as it spreads in self-contained domes across the deep red ground.

There is the film near the end in which they describe a scenario in which the planet needs us to come, return it to its former glories when it ran with water, to act as stewards. As if our experience on Earth gave any indication that this would be our role and purpose.
Also missing were serious SF thinking about space travel — Stan Robinson’s Mars trilogy impossible not to feel as an absence here. But even more so the biosphere, the actual attempt of human beings to live in such a dome. Their own experiments of growing plants in space. A reminder of why Mars makes me feel a little bit like home.

So this left me with mixed feelings.
I will end it on returning to the joy of space exploration, the mad SF covers and wild imaginings. Maybe my favourite aspect of space when you come down to it.


